
Merc Act5 (Plague, Crescent Moon, when Plague not available Lawbringer), Act 2 Merc (Might, Reapers Toll), Act 1 (Harmony). He’s the one with the highest pulse dmg, but compared to the other quite weak and really boring to play.ĭual Dragon, HoJ, 3 Faceted F R/W Helm (Flickering Flame is safer, but only the - Enemy Fire Res effect the damage), Raven Frost, Amu (Cats Eye, High Lord or Metalgrid), Conviction 24 (yes, even 25 is good against immunes monsters), zeal for melee dmg, sunder charm, CTA+Spirit offhand. You could skill into FoH and Holy Bolt, to spice it up. Teleport, Stand still for 2-4 Seconds, perhaps punch a bit, repeat.
The strongest aura of the same aura type will overwrite the Elemental damage buff of the weaker one (lvl44 Holy Fire + self cast lvl30 Holfy Fire = You only get the lvl44 Holy Fire Elemental buff)ĭual Dream, 6 faceted Swoard or 5 faceted Caduceus with +3 Holy Shock +3 FoH +3 Holy Bolt, Max Holy Shock and Synergies, Enigma, Arach, 18 FCR Amu +2 Skill, 10 FCR Ring, Bul-Katho’s, Offensive Aura Skiller, Sunder Charm, CTA+Spirit offhand, Infinity Merc. Different aura Types will add up to the Elemental damage buff (Holy Fire + Shock + Freeze = Fine). Only hardpoints in synergies buff Holy Fire, Shock and Freeze. Only items with the same aura type, increases the level of the aura. Self cast or Item cast auras won’t overwrite each other. Dragon, HoJ, Dream, Doom and Ice cast an aura separat on you.
I did a lot of testing, theocrafting,talked with MacroBioBoi and checked theamazonbasin for more information on that topic.